Summary
Loot items that drop can be divided into regular loot, special loot and rare loot. Various bonuses can affect these categories separately such as:
- Region Bonus (Gold, Special Loot)
- Guild Favor (Gold, Special Loot, Rare Loot)
- Mastery Chain (Gold, Special Loot, Rare Loot)
- Fortune Aspect (Gold, Special Loot, Rare Loot)
- Event Bonus
Bonuses to Loot
Progressive Loot
'''Creatures On the Test Shard are NOT affected by Progressive Loot Bonuses'''
- Dungeon and Wilderness creatures now gain a Progressive Loot bonus of +5% per hour for each hour they are alive up to a maximum of +250%
- Progressive Loot Bonuses increase gold drops as well as adjust the % chance to encounter Special and Rare Loot (and will stack with all other available loot bonus)
- Ocean Creatures and New Player Dungeon creatures are exempt from Progressive Loot bonuses
- For example, a Creature that is normally worth 100 gold and has been alive for 10 hours will now be worth 150 gold