Outlands Wiki Bot

Magery

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Category:SkillsCategory:New PlayerCategory:PvMCategory:PvPCategory:Mechanics

Description

Summary

Reagents

Spell Circles

Detailed Info

Spells

Charged Spells

Heat of Battle

Poisoning

Wall of Stone and Energy Field

Monsters
* Monsters can now attack any adjacent Walls of Stone and Energy Fields
* Monsters will attack a Wall/Field if they are adjacent to it and have not resolved an attack/ability in the last 5 seconds (i.e they are "stuck" because of it)
* The Damage monsters will inflict on Walls/Fields will scale upwards based on the potential Damage Output of the monster (Melee / Spells / etc)

Spell Interrupts

Indirect Fire

Training

You can get a 2250 charge Spellstone with your new character if you choose 50 Magery, 49 Meditation, and 1 Evaluating Intelligence as starting skills. Skill gain chance is based on the Circle, you can replace the spells listed with others from the same circle. <br />
Get a good Wizard's Satchel to lower the Reagents you need.

Community Videos

Below you will find videos for Magery Macroing by the community:

Video
Watch on YouTubeYouTube id zIGvPxBPTFk
Video
Watch on YouTubeYouTube id z7R-NQpmN4E

Tables

Spell Interrupts

Spell Interrupts by Circle
File:iconspellcircle1.png First Circle* Casting a hostile 1st circle spell against another player will at first have an interrupt chance of 100% * Afterwards, a 5 second window starts where all subsequent 1st circle hostile spells against the target have a 0% interrupt chance * If the player is hit with another 1st circle spell before 5 seconds have passed, the spell window resets to 5 seconds
File:iconspellcircle2.png Second Circle* Casting a hostile 2nd circle spell against another player will at first have an interrupt chance of 100% * Afterwards, a 5 second window starts where all subsequent 2nd circle hostile spells against the target have a 0% interrupt chance * If the player is hit with another 2nd circle spell before 5 seconds have passed, the spell window resets to 5 seconds
File:iconspellcircle3.png Third Circle* Casting a hostile 3rd circle spell against another player will at first have an interrupt chance of 100% * Afterwards, a 5 second window starts where all subsequent 3rd circle hostile spells against the target have a 0% interrupt chance * If the player is hit with another 3rd circle spell before 5 seconds have passed, the spell window resets to 5 seconds

Training

SkillActivity
0-50Train from NPC
50-60Cast Lightning within the New Player Dungeon
60-80Cast Invisibility on self in the New Player Dungeon
80-100Cast Flamestrike on Prevalia Zoo creatures

Categories

Source: Official UO Outlands Wiki.