Outlands Wiki Bot

Trade Caravans

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Category:GuildCategory:PvMCategory:PvPCategory:Crafting

Summary

Earning Trade Caravans

Harvest Values

Starting a Trade Caravan

Difficulty Values

Trade Caravan Assembly

Escorting Trade Caravans

In order for a Trade Caravan to keeping moving towards its destination, it must have "Friendly" players within 18 tiles (checks for players are made every 5 seconds).
* A player is considered to be Friendly to a Trade Caravan if:
** They are in the Guild that created the Trade Caravan
** They are Allied to the Guild that created the Trade Caravan
** They are in the Party of the player that initiated the Trade Caravan
** Players who are Hidden are not considered to be Escorting the Trade Caravan
** So long as there is at least 1 Friendly, non-hidden player within 18 tiles, the Trade Caravan will continue moving towards it Route destination
* If a Trade Caravan has left its Assembly point and does NOT have any Friendly players within 18 tiles:
** It will '''immediately stop''', and take '''10 Damage every 5 seconds''' while '''inside''' a Guard Zone
** It will '''immediately stop''', and take '''25 Damage every 5 seconds''' while '''outside''' of a Guard Zone

Trade Caravan Hit Points (Cargo)

Encounters

Encounter Circumstances

Hostile Players

Attacking Trade Caravans

Enemy Flagging

Attacking and Looting

Caravan Completion

Tables

Earning Trade Caravans > Harvest Values

SkillHarvest Progress
Mining5 per Ore
Lumberjacking5 per Log
Skinning0.10 per Leather
Fishing50 per Special Fish (Large Fish/Crab/Lobster/Aquarium Fish)
Resource Maps25 per Harvest Success

Starting a Trade Caravan > Difficulty Values

Difficulty# of EncountersLootPrestige
Standard3+0%10
Challenging4+15%12
Dangerous5+30%14

Categories

Source: Official UO Outlands Wiki.