Category:SkillsCategory:PvPCategory:PvM
Description
- The Wrestling skill determines the player's chance to attack or avoid attacks while either unarmed or using a Wrestling-type weapon. Wrestling is very important to mage-types, as taking a melee hit will interrupt a spellcast in progress. The weapon special for Wrestling-type weapons is Stagger, which increases damage dealt by melee special attacks and special abilities against the target.
Summary
Wrestling skill grants the ability to attack and defend with no weapon equipped.
* The chance to hit with fists and the chance to avoid interrupts while casting is equal to (attacker's wrestling skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses.
* Unarmed Wrestling base damage against creatures is 2-8
* Unarmed Wrestling base damage against players is 1-4
* Unarmed Wrestling attacks have a base speed of 50
PvM Bonuses
- Increases PvM Base Weapon Damage by (25% * Skill / 100) as a secondary weapon skill (when using another weapon skill)
- Wrestling will provide a (15% * (Wrestling Skill / 100)) Mana Refund chance when casting spells
- Wrestling Weapons receive a +20% Melee Damage bonus towards creatures that is applied to Two-Handed Weapons (since players cannot equip shields while using Wrestling Weapons)
- Due to Wrestling's defense bonus being active when unarmed (or when holding a spellbook) it can be used to defend against melee attacks while casting spells.
PvM Weapon Special Attack
- Only works against creatures, not other players
- There is a 10% base chance of inflicting a Special Attack on creatures
- This chance can be further increased via the Arms Lore skill, Water Aspect Armor, or Mastery Chain Links
- When players trigger a Weapon Special with a wrestling weapon equipped, it will no longer do a Disorient effect, but it will instead do a Stagger Effect
- Damage is increased by 150%
- Applies a Stagger effect of 15% on the target for 8-16 seconds (scaled by weapon speed) which can stack up to 45%
- Stagger effects increase the damage dealt by Weapon Specials, Weapon Abilities, or Weapon Finishers against a creature,
Wrestling Weapons
Main article: Armor & Weapons
Wrestling class weapons are crafted with either Inscription or Tailoring depending on the weapon, and can also be bought from NPCs.
PvP
- Wrestling Weapons can be disarmed, which will result in the player dealing standard "Unarmed" 1-2 damage during that time
- Wrestling Weapons are not allowed in Arena Duels or Tournaments
- Damage from Wrestling Weapons in PvP will scale based on the player's Raw Dex stat as a % (without any adjustments for Dex bonuses or penalties from Potions, Bless, Weaken, other effects)
For example:
* A player with 100 Dex will inflict 100% of normal PvP damage with Wrestling Weapons
* A player with 50 Dex will inflict 50% of normal PvP damage with Wrestling Weapons
* A Player with 25 Dex will inflict 25% of normal PvP damage with Wrestling Weapons
* A player with 25 Dex, but temporarily at 45 Dex due to a Greater Agility Potion, will still inflict 25% of normal PvP damage (Potions and spell buffs/debuffs will not count into their Dex calculation)
Combo Meter and Combo Strikes
- Players can now land Combo Strikes by repeatedly hitting the same creature with wrestling weapons without missing
- When a player lands a melee hit on a creature with a wrestling weapon, it will increase the player's wrestling Combo Meter by 1
- A hit that increases the player's Combo Meter to 3 will be considered a Combo Strike and have its Melee Damage increased by 50%
- After resolving a Combo Strike, the player's Combo Meter resets to 0
Reseting Combo Meter
Any of the following will also reset a player's Combo Meter to 0:
* Making a melee attack and missing
* Making a melee attack with a non-wrestling weapon (including Fists)
* Making a melee attack at a target other than the player's last target (i.e. changing targets)
* Allowing 5 seconds to pass since the player's last melee attack
* Changing the player's Wrestling Codex Stance
Codex
Main article: Weapon and Shield Codex
- Wrestling can benefit from Stances and Finishers provided by a Codex of Wrestling.
- Players can acquire a Wrestling Codex that works exclusively with Wrestling Weapons (provides no benefit to empty fists)
- Requires 80 Wrestling and 80 Tactics
Beneficial Skills
Having these skills benefit Wrestling.