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Dungeon Flashpoints

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Category:GuildCategory:PvP

Summary

Participation

Zones and Flagging

The Dungeon Flashpoint Area is considered to be the entire first level of the dungeon the Dungeon Flashpoint event is currently occurring in. While inside the Dungeon Flashpoint Area during a Dungeon Flashpoint event:

Scoring

Control Points

'''Gold (Major) Beacon'''<br>
Any player within 10 tiles of a Gold (Major) Beacon during a Control Tick (occurs every 30 seconds) will earn points based on the following:

'''Green (Minor) Beacon'''<br>
Any player within 10 tiles of a Green (Minor) Beacon during a Control Tick (occurs every 30 seconds) will earn points based on the following:

Guild Scoring

Player Scoring

Player Kills

* Guilds can steal points from enemy guilds by killing their participating players
<br>
Whenever a player is killed:
* Each player involved in the kill will earn '''10 Points + (Their Damage Dealt % to killed player * (20% of Killed Player's Points))'''
* The killed player will then lose '''20% of their total points'''
* Each guild involved in the kill will earn '''5 Points + (Total Guild Damage Dealt % to killed player * (10% of Killed Player's Guild's Points))'''
* The killed player's Guild will then '''lose 10% of their total points'''
* If a guild is currently at 0 points, no points can be stolen from them
* The player who did the most damage to the target is considered receiving the credit for the kill and their "Kills" stat will be increased by one (this stat is purely for display purposes though)
* If a kill results in points being stolen from the opposing guild, then every individual player involved in the kill earns "Kill Points" equal to their (% Damage Dealt to Player * Guild Points Stolen)

Recall/Gating/Hiking

Resource Consumption

Dungeon Flashpoints feature the same rules for free resource consumption as Town Struggles and Stygian Rifts, which includes the following:
* Participants will not consume '''Bandages''', '''Reagents''', '''Arrows/Bolts''', or '''Refresh Potions''' while participating in the event
* Participants will receive one free consumption of '''Cure Potions''' every 30 seconds

Blessed Items

Dungeon Flashpoints feature the same rules for "Blessed Items" as Town Struggles and Stygian Rifts, which includes the following:
* Participants on death will not drop any of their Weapons or Armor '''unless''' they are made of Colored Materials or are Magical
* Participants on death will not drop poisoned weapons if they have sufficient Poisoning skill to apply that level of poison

Resurrection

Rewards

At the end of the Dungeon Flashpoint, the Top 3 guilds ranked by Guild Score earn rewards. Additionally, the Top 10 players from each of those guilds will receive individual rewards (Player Total Score = Player Control Points + Player Kill Points)<br>

'''<u>1st Place Guild</u>'''
* Earns 3 Prestige Points
* The Top 10 participating players each earn 3 Guild Reward Points (formerly known as Faction Reward Points)

'''<u>2nd Place Guild</u>'''
* Earns 1 Prestige Points
* The Top 10 participating players each earn 2 Guild Reward Points (formerly known as Faction Reward Points)

Categories

Source: Official UO Outlands Wiki.