Healing

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Description

Summary

Stationary Bandaging

Resurrection

Curing Poison

Progressive Curing

Each consecutive failed attempt at curing poison now increases chance of the next attempt by 100% (previously was 50%) of the base cure chance (before factoring in adjustments for Poison Skill, Taste ID, or Other Player Effects)

'''Example of curing Deadly Poison created by a player with GM Poisoning Skill and GM Taste ID:'''

'''Example of curing Lethal Poison created by a player with 120 Poisoning Skill and 120 Taste ID:'''

For example, a player that would normally have a 50% chance to cure a particular poison, would instead only have a 25% chance to cure if the poison was inflicted by a player with 100 Poisoning and 100 Taste ID

Bandaging Cure Chances

PvM

Bandaging Skills Crossover

Healer's Codex

Training

Tables

Training

SkillActivity
0-50Train from NPC
50-80New Player Dungeon
80-100Bandage ghosts to attempt resurrection or heal a Battletrainer

Categories

Source: Official UO Outlands Wiki.