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Description
Anatomy increases the damage dealt with weapons, provides a bonus to swing speed, and increases the amount healed with bandages through the Healing skill. At 60 skill or higher for Anatomy and Healing players can attempt to cure poison with bandages, and at 80 or higher skill in each can attempt to resurrect dead players. Also provides damage resistance to bleed or disease effects on the player.
Healing Interaction
Minimum Anatomy skill of 60 is required for bandage cure attempts
Minimum Anatomy skill of 80 is required for bandage resurrection attempts
Players with 100 Healing and at least 80 Anatomy will always have 100% chance to resurrect their target with bandages
Bandage Healing Amounts are ((Healing Skill / 100) * ((Random Value of 40 to 60) * (1 + (0.2 * Anatomy Skill / 100))))