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Poisoning

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Category:Skills

Description

Poison Overview

Poison Damage

Poison Stacking

Poison Resistance (Creature)

Poison Tolerance (Player)

The handling on Poison Tolerance is as follows:

Poison Tolerance increases as follows:

Poisoned Weapons

Melee Poison Sting

Poison Spellcasting

Spellbased Poison Sting / Failure to Upgrade

If a Poison spell hits an already poisoned target, and fails to upgrade the target's poison to a higher level than what it already has on them (which will always be the case if the target has Lethal poison), the target will instead take 10 * (((Caster Poisoning Skill + Caster Taste ID Skill) * 0.5) / 100) Damage, which will be roughly equivalent to Fireball damage when cast by a Poison Mage template.

We'll refer to this damage as '''Poison Sting damage'''. Poison Sting damage itself will not cause an interrupt to the target, but the normal interrupt handling for the Poison Spell will be in place as before (i.e. normal handling for being a 3rd circle offensive spell). The Poison Sting mechanic will apply when casting the spell onto both creatures and players.

PvM Bonuses (Spells)

The chance for players to upgrade spell poison levels against creatures are:

PvP Bonuses (Spells)

The chance for players to upgrade spell poison levels against other players, including distance, are:

Curing Poison

Progressive Curing

'''Example of curing Deadly Poison inflicted by a player with GM Poisoning Skill and GM Taste ID:'''

'''Example of curing Lethal Poison inflicted by a player with 120 Poisoning Skill and 120 Taste ID:'''

Potion Cure Chances

Bandaging Cure Chances

Cure and Arch Cure Spell Chances

Poison Kit

Poison Text Visuals

Creature Poison Single Click

* Players can toggle whether to display single-click overhead Poison text for creatures by typing [SingleClickPoisonTicks or by navigating to Paperdoll -> Help -> Commands -> Mechanics -> SingleClickPoisonTicks
* Players can see what Type of Poison they individually have on a creature as well as how many Poison Ticks they have remaining on the creature by single-clicking or doing All Names

* If a creature is currently poisoned, but the player themselves doesn't have any poison applied on the target, single-clicking the creature or doing All Names will simply display what type of Poison is currently active on it (i.e poison from other players/creatures)

Creature Poison Overhead Messages

Applying Poison

Resolving Poison Ticks

* The "Creature X is wracked in extreme pain"-type message that occurs when resolving Poison Ticks for creatures will now only display to players who have poison active on the creature
* Tamed/Summoned Creatures that are poisoned, however, will always still display these messages to their controller

Creature Poison Overriding

* If another player or creature applies a Higher level of Poison than what is currently on the target, all other players who previously had a lower level Poison effect active on the creature will see a "*poison overridden*" message displayed above the creature for them (indicating their Poison on the creature has now been wiped out)

Creature Poison Tick Completion

* When a player's 10th (Final) Poison Tick resolves on a creature, they will see a "'''*poison complete*'''" message displayed over the creature (indicating their poison effect has ended on the creature)

Training

Tables

Poison Overview > Poison Damage

PoisonDamage
Lesser5 Damage every 10 seconds
Regular10 Damage every 8 seconds
Greater15 Damage every 7 seconds
Deadly20 Damage every 6 seconds
Lethal25 Damage every 5 seconds

Poison Overview > Poison Tolerance (Player)

Hit with PoisonPoison Tolerance for 5 Min.
Greater+5%
Deadly+10%
Lethal+15%

Poison Spellcasting > PvM Bonuses (Spells)

PoisonChance for Upgrade
Greater(100% * (Effective Poisoning Skill / 100))
Deadly(50% * (Effective Poisoning Skill / 100))
Lethal(20% * (Effective Poisoning Skill / 100))

Poison Spellcasting > PvP Bonuses (Spells)

PoisonChance for UpgradeDistance from Target
Greater(50% * (Poisoning Skill / 100))
Deadly(25% * (Poisoning Skill / 100))0-8 Tiles
Lethal(10% * (Poisoning Skill / 100))0-4 Tiles

Curing Poison > Progressive Curing

AttemptCure Chance
1st25%
2nd75%
3rd125%

Curing Poison > Progressive Curing

AttemptCure Chance
1st10%
2nd35%
3rd60%
4th85%
5th110%

Curing Poison > Potion Cure Chances

Cure TypePoison TypeCure Chance
Lesser CureLesser75%
Regular50%
Greater25%
Deadly0%
Lethal0%
Regular CureLesser100%
Regular75%
Greater50%
Deadly25%
Lethal0%
Greater CureLesser125%
Regular100%
Greater75%
Deadly50%
Lethal25%

Curing Poison > Bandaging Cure Chances

Chance to Cure Player((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%)
Chance to Cure Creature((150% - (Poison Level * 25%)) * (Veterinary Skill / 100)) - (Slips * 2%)

Categories

Source: Official UO Outlands Wiki.