Temporal Aspect Proc
Temporal Aspect Weapon
Temporal Aspect Spellbook
Temporal Aspect Armor
Temporal Aspect PvP Effects
- All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
- These effects will be reactivated once the player has been out of PvP for 60 seconds
- Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP
Temporal Mechanics
Temporal Aspect focuses players around using a Chronometer to generate a Temporal Field, which will grant the player bonuses to damage as well as defensive measures while inside the field's radius.
Temporal Chronometer
- When a player activates Temporal Aspect Armor, they will receive a Temporal Chronometer in their backpack
- This item is Blessed, but will be deleted if dropped or moved off the player (similar to Atlas Books)
Temporal Field
- If a player double-clicks their Temporal Chronometer, or uses the <code>[Temporal</code> or <code>[TemporalField</code> commands, they will create a Temporal Field at their location
- While within 8 tiles of this field, the player will receive a Damage Bonus, Damage Resistance, and a Damage Delay effect
- The Temporal Field will last 10 seconds and the player cannot create another one until it expires
Damage Bonus (staggered increase over 3 sec)
- While the player is within 12 tiles of a Temporal Field they have created, they will receive a Damage bonus to all damage they inflict of (10% + (3.5% * Tier Level))
- However, this bonus amount begins at 0% of normal when the Temporal Field is created, and scales up by 50% of normal for each second until becoming 100% of normal after 2 seconds and until the end of the Temporal Field
Damage Resistance and Damage Delay
- While the player is within 12 tiles of a Temporal Field they have created, they will receive a Damage Resistance bonus and a Damage Delay effect of (5% + (1.5% * Tier Level))
- The Damage Delay effect will reduce a player's final damage taken (after resolving reductions) by the effect amount (rounded down) and then resolve that reduction amount as damage to the player 2 seconds later
Chance to Avoid Movement Effects
- While the player is within 12 tiles of a Temporal Field they have created they will have a (15% * (4.0% * Tier Level)) chance to ignore any effect that Paralyzes, Hinders, or Entangles the player
Temporal Settings
- Players can optionally toggle to not have a Chronometer created for them on aspect activation by using the <code>[TemporalSettings</code> command
- Players can view Temporal Aspect settings in the <code>[Commands</code> page under the Aspect category
Temporal Aspect Cloth
- Hue 4211
- To Craft: 120 Tailoring, 1 Temporal Distillation and 1 Wool
Aspects
Aspect Types
Aspect Mastery Agorawave Aspect Air Aspect Arcane Aspect Artisan Aspect Blood Aspect Command Aspect Death Aspect Discipline Aspect Earth Aspect Eldritch Aspect Fire Aspect Fortune Aspect Frost Aspect Gadget Aspect Harvest Aspect Holy Aspect Lightning Aspect Lyric Aspect Madness Aspect Poison Aspect Shadow Aspect Temporal Aspect Void Aspect War Aspect Water Aspect