Summary
- Ship Crewmembers can be recruited in Taverns, Inns, Docks, and other locations using the Begging Skill
- Ship Crewmembers can be found as loot while out seafaring
- The Begging Skill "Motivation" mechanic increases Crewmember Damage by '''(25% * (Begging Skill / 100)) for 5 minutes''' [no longer impacts Wrestling Skill]
- Each NPC Crewmember has a Profession that provides certain bonuses while out at sea
- Players can Add and Remove Crewmembers to the Ship while it is a Ship Deed or Docked with a Dockmaster which costs doubloons
- Players with 120 Begging Skill will have a 2% chance to recruit any Heroic Crewmembers who spawn in Towns
- Players with 120 Begging Skill will have a 1% chance to recruit any Legendary Crewmembers who spawn in Towns
- Undesired crewmembers can be converted into Arcane Essence at the Prevalia Exchange
Ship Crewmember Professions
- Every Profession has a set list of Ship Bonuses that is rolled on when spawned
- Each point (pip) is worth a base stat and Crewmembers can potentially have multiple of the same Ship Bonus
- Example: a carpenter can have 2% repair cooldown per 'pip'
- A Novice carpenter (1 pip) will only have 2%, but an expert carpenter (4 pips) can have up to 8% repair cooldown
- All Crewmembers spawning as loot start at level 0
Crewmember Ranks
Ship Crewmember Stats
- Ship crewmembers have a set number of pips depending on the Base Rank of the crewmember (ie Expert, Master, Heroic, etc.)
- When a ship crewmember drops, the total number of pips will randomly roll into the possible bonuses they can provide.
- When a ship crewmember gains Loyalty, it will gain points into that bonus. The amount of bonus gained per loyalty level depends on the crewmember type.
Breach / Bravery
- The Breach stat for the Ships System has been overhauled, and is now known as Bravery. Instead of providing an Armor Ignoring effect, the Bravery stat will now provide a Damage Bonus to Crewmembers against Creatures on the same ship or against Boss/Boss Minions Wildands Expansion Patch Notes
Ship Crewmember Loyalty
- All Ship Crewmembers have a Loyalty Level ranging from 0-10
- Ship Crewmembers begin at Loyalty Level 0
- When a player's ship earns Doubloons for killing NPC Crewmembers and sinking NPC ships, all Crewmembers on the player's ship earn Loyalty Experience points based on the Doubloon amount
- Ship Crewmembers can also gain Loyalty Experience by completing Special Fishing Nets, Fishing Spots and SOS/MIBs
- A Crewmember's Loyalty Experience progress is depicted by a yellow/white progress bar
- Specific XP amounts for Loyalty Experience can be viewed in the "Info" page for the Crewmember
- Loyalty Experience gain rate has been increased by 50% (Patch 11/8/21)
Loyalty and Pirate Booty
- When a Crewmember reaches enough Loyalty Experience, they can be upgraded to the next Loyalty Level within the "Info" page for the Crewmember
- In order to upgrade a Crewmember's Loyalty Level, the player will have to spend a number of Pirate Booty (from their backpack)
- Players will come across Pirate Booty as loot in a variety of seafaring activities
- The amount of Pirate Booty required to upgrade a Crewmember increases with each Loyalty Level
- Players can upgrade a Ship Crewmember’s Loyalty Level while at sea and it will immediately update the displayed Ship’s Bonuses. The remaining upgraded stats (wrestling, HP) will not be implemented until docking and therefore the next launch.
- A Crewmember's Loyalty Level is visually depicted by a number of Rum Bottles (with no bottles shown for Level 0)
- At level 10, crewmembers peak at 150% of their base level 0 bonuses. For example, if they started level 0 at 1 they will have 1.5 at level 10.
Loyalty Upgrade Increases
Each Loyalty Level upgrade increases the following: