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Floor Traps

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Summary

Trap Wire Levels

Trap Wire is used to improve the damage, effect and radius of a Floor Trap. Trap Wire levels are as follows:

Trap Wire explosions will not affect a target if both of the following are true:

1) The target is out of Line-of-Sight of the trap location<br />
2) There is a height difference of more than 10 tiles from the trap location

Damage and Effects Skill Scalars

The damage and effects on Traps are scaled based on a player's Tinkering and Detect Hidden skills as follows:

This means that a player will need 100 Tinkering and 100 Detect Hidden to receive 100% of the values listed for each trap type (players may go over 100 skill to increase their damage/effect values beyond 100% of normal).

Trap Placement Cooldown

Players now can place Traps as often as follows based on their Tinkering and Detect Hidden skill:

Placing Traps

Types of Floor Traps

Trap Detonators

Special Tinker Traps Handling

Max Creatures Damaged

Tinker Floor Traps damage as many creatures as possible in their range of effect unless it occurs at any of the following locations/scenarios:

At these locations, Tinker Floor Traps will only affect up to 5 creatures each unless more than 10 creatures on the screen at once, at which point the maximum number of creatures that can be effected becomes ((Total Creatures on Screen / 2) rounded up).

For example:

Videos

Video
Watch on YouTubeYouTube id Ey5EdfHeUDc

Tables

Trap Wire Levels

Wire TypeWire LevelExplosion Radius
Iron02
Copper12
Silver23
Gold33
Platinum44

Source: Official UO Outlands Wiki.