Fire Aspect Special
'''火焰新星(Fire Nova):''' 对4格半径内的所有生物(Creatures)造成 (900 + (90 * 阶级(Tier Level))) 点物理伤害,并分摊给范围内的生物(Creatures)。
Fire Aspect 武器(Fire Aspect Weapon)
Fire Aspect 法术书(Fire Aspect Spellbook)
Fire Aspect 护甲(Fire Aspect Armor)
造成伤害触发Flamestrike(Damage Dealt Causes Flamestrike)
玩家每造成一点伤害,就有几率触发一次Flamestrike,造成50-75点基础伤害(Base Damage),这意味着一次100点伤害的攻击有100 × (Flamestrike几率) 的几率造成Flamestrike伤害。Flamestrike可以因玩家造成的任何类型的伤害而触发,包括近战、特殊、法术或毒药。
Fire Aspect Cloth
- 色调 2635
- 制作所需:120 裁缝(Tailoring)、1 火焰蒸馏液和 1 羊毛
Aspects
Aspect Types
Aspect Mastery Agorawave Aspect Air Aspect Arcane Aspect Artisan Aspect Blood Aspect Command Aspect Death Aspect Discipline Aspect Earth Aspect Eldritch Aspect Fire Aspect Fortune Aspect Frost Aspect Gadget Aspect Harvest Aspect Holy Aspect Lightning Aspect Lyric Aspect Madness Aspect Poison Aspect Shadow Aspect Temporal Aspect Void Aspect War Aspect Water Aspect
Fire Aspect 武器(Fire Aspect Weapon)
| Fire Aspect 武器(Fire Aspect Weapon) | |
|---|---|
| 近战精准度加成(Melee Accuracy Bonus) | 10% + 2% 每玩家 Fire阶级(Fire Tier Level) |
| 战术加成(Tactics Bonus) | 10 + 2 × 玩家Fire阶级(Fire Tier Level) |
Aspect特殊几率(Aspect Special Chance) | 0.5% + 0.05% × 玩家Fire阶级(Fire Tier Level) |
Aspect特殊效果(Aspect Special Effect): | 造成 (1500 + (150 × 阶级(Tier Level))) 物理伤害,平分给半径4格内的生物(Creatures)。 |
Fire Aspect 法术书(Fire Aspect Spellbook)
| Fire Aspect 法术书(Fire Aspect Spellbook) | |
|---|---|
| 法力返还几率(Mana Refund Chance) | 10% + 2% × 玩家Fire阶级(Fire Tier Level) |
| 伤害加成(Damage Bonus) | 10% + 2% per player Fire阶级(Fire Tier Level) |
Aspect特殊几率(Aspect Special Chance) | 4% + 0.4% per player Fire阶级(Fire Tier Level) |
Aspect特殊效果(Aspect Special Effect): | 对4格半径内的生物(Creatures)造成 (1500 + (150 * 阶级(Tier Level))) 点物理伤害,由所有生物(Creatures)分摊。 |
Fire Aspect 护甲(Fire Aspect Armor)
| Fire Aspect 护甲(Fire Aspect Armor) | |
|---|---|
| 护甲等级加成(Armor Rating Bonus) | 20% + 5% per player Fire阶级(Fire Tier Level) |
| 造成伤害触发Flamestrike(Damage Dealt Causes Flamestrike) (每次伤害的几率) | 0.15% + 0.045% × 玩家Fire阶级(Fire Tier Level) |
| 伤害反射(Damage Taken Reflection) | 60% + 20% × 玩家Fire阶级(Fire Tier Level) |
| 将流血/疾病持续伤害降低至1的几率(Chance to Reduce Bleed/Disease Tick Damage to 1) | 9% + 3% × 玩家Fire阶级(Fire Tier Level) |