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Arcane

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Category:SkillsCategory:PvMCategory:Arcane

Description

Summary

PvM

PvP Stationary Effects and Requirements

Stationary Delays are the length of time that a player must remain on the same tile before a Ranged Weapon will fire

Weapon Swing Delay in PvP
* The Stationary Delay for Archery and Arcane Weapons scales in PvP based on a player's Dex, with delays scaling from 1.0 seconds (25 Dex or lower) down to 0.5 seconds (100 Dex or higher) [previously was flat 0.5 seconds]
* Examples
** A player with 25 Dex must remain stationary for 1.0 seconds before they may fire an Archery/Arcane Weapon
** A player with 63 Dex must remain stationary for 0.75 seconds before they may fire an Archery/Arcane Weapon
** A player with 100 Dex must remain stationary for 0.5 seconds before they may fire an Archery/Arcane Weapon
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Damage Delays in PvP
* When attacking with a Ranged Weapon in PvP, the damage on hits will now have a delay that randomizes and scales based on Dex, with max delay ranging from between 0 seconds (100 Dex or higher) up to 0.5 seconds (25 Dex or lower)
* Examples
** A player with 25 Dex will have a randomized delay of 0 to 0.5 seconds for Ranged Weapon damage
** A player with 63 Dex will have a randomized delay of 0 to 0.25 seconds for Ranged Weapon damage
** A player with 100 Dex will have no delay for Ranged Weapon damage

Codex

Training

Tables

Training

SkillActivity
0-50Train from NPC
50-80Passively when making attacks with an Arcane Staff or when casting spells (with or without an Arcane Staff equipped) New Player Dungeon
80-100Passively when making attacks with an Arcane Staff or when casting spells (with or without an Arcane Staff equipped)

Categories

Source: Official UO Outlands Wiki.